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  • GPU Texture Format

    Maya 2017 U4 and Vray_for_Maya_3.6_stable_nightly_27496

    Rendering using - Production engine GPU CUDA

    According to the manual the GPU Texture Format ? Controls the file format of the textures used in GPU rendering. You can choose between 8 bit, 16 bit and 32 bit.

    So most of the time textures that I use in shaders are 8bit, but I also use a lot of 32bit HDRI EXR textures on lights, such as for a
    VRayLightDome, when I want an HDRI lighting solution.

    So do I need to keep the GPU Texture Format at 32 bit if I'm using 32bit HDRI EXR textures on lights, when rendering using GPU production renderer?

    Thanks!

  • #2
    Yes, in your case you can leave the format to 32 bit. This option is a maximum resolution limitation, everything above this value will be compressed.
    Just make sure you have enough GPU memory to handle the job.
    Last edited by Zdravko.Keremidchiev; 30-06-2017, 12:58 AM.
    Zdravko Keremidchiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by dariofx View Post
      Maya 2017 U4 and Vray_for_Maya_3.6_stable_nightly_27496

      Rendering using - Production engine GPU CUDA

      According to the manual the GPU Texture Format ? Controls the file format of the textures used in GPU rendering. You can choose between 8 bit, 16 bit and 32 bit.

      So most of the time textures that I use in shaders are 8bit, but I also use a lot of 32bit HDRI EXR textures on lights, such as for a
      VRayLightDome, when I want an HDRI lighting solution.

      So do I need to keep the GPU Texture Format at 32 bit if I'm using 32bit HDRI EXR textures on lights, when rendering using GPU production renderer?

      Thanks!
      V-Ray GPU will always use HDR textures for lights and displacement. The GPU Texture Format option is affecting just the materials textures, so you can leave that at 8bit.
      We will update the docs!

      Best,
      Blago.
      V-Ray fan.
      Looking busy around GPUs ...
      RTX ON

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      • #4
        Thank you Blago!

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